Boom Library Fields and Spaces: Outdoor Impulse Responses WAV
Boom Library Fields and Spaces: Outdoor Impulse Responses WAV
THE PERFECT IMMERSION IN HUGE AND COMPLEX OUTDOOR SPACES
Even with the best convolution reverb tools, you need the proper impulse responses to get just the right effect. Without that, a scene can’t really draw you in. Our latest collection of impulse responses, FIELDS & SPACES: OUTDOOR IMPULSE RESPONSES, enhances the reality of your work by letting you incorporate the beautiful, sonic qualities of the great outdoors. Until now, no library has provided such a detailed, spatial set of outdoor impulse responses.

Don’t settle for lifeless sound effects. Bring the great outdoors to your projects.

120 IMPULSE RESPONSES FOR THE HARDEST PLACES TO RECORD
We’ve finally figured out how to correctly model the sonic complexity of any setting by using our long history of field recording experience and years of research and development. You’ll get over 120 impulse responses for the hardest places to record, like huge canyons, snow-covered hills, grassy fields, and narrow city streets. This is without a question the most complete and well-organized set of impulse responses on the market today and features – because of the nature of IR modeling – a near-infinite signal-to-noise ratio.

MULTIPLE DISTANCES FOR MOST LOCATIONS
To make FIELDS & SPACES – OUTDOOR IMPULSE RESPONSES as useful and accurate as possible, we’ve included distances that vary depending on what’s appropriate for each sound. With large open spaces like a medium-sized canyon, we go from 0–30–40–70 meters, or a long alley, 0–70–120 meters, whereas in tighter areas we’ve included closer intervals, such as for a forest pit, 0–10 meters.

We’ve covered the most common outdoor environments for film and video games, with both urban and natural settings; there is an impulse response for every occasion. Natural IRs include canyons, forests, hills, mountains, and more, all with varying ground materials and distances. While urban IRs include bridges, squares, streets, alleys, ports, courtyards, dams, castles, underpasses, and more, also with varying distances. Below you’ll find example photos of just some of our modeled locations.

AVAILABLE IN DIFFERENT FORMATS

STEREO
The stereo set of impulse responses is a mix-down of the ambisonic version, resulting in rich and dense tails.

SURROUND
The surround pack includes the impulse responses in stereo and in quad surround – the bare standard for professional film sound design.

AMBISONIC
We made impulse responses for ambisonic sound, which is needed for virtual/augmented reality apps and 360° films, to give you the best, most immersive 3D experience possible. This pack also includes the Surround and Stereo IR packs.

WHAT'S SO SPECIAL ABOUT THIS LIBRARY?
Impulse responses are vital for crafting accurate reverbs for a setting, giving it a full sense of realism. Sound designers know how important it is to have a convolution reverb plugin, which makes it easy to put sounds in different places or situations. The problem though is that accurate outdoor impulse responses are nearly impossible to naturally record – one would need gigantic sound sources and perfect weather conditions, among other things.

That is why we were desperately looking for other solutions. After two years of studying how sound behaves in different places and on different surfaces, we developed a way to make accurate models of acoustic reflections for almost any location. The result is a reflection of the real and can be experienced with FIELDS & SPACES – OUTDOOR IMPULSE RESPONSES.

COMPATIBLE SOFTWARE
This BOOM Library of creature sounds comes as WAV files, meaning you can import and work with them in any software that can handle this file type.

RICH METADATA EMBEDDED
To provide you with the fastest and easiest workflow possible, all files contain extensive metadata like file description & keywords to quickly find the sounds you’re looking for. Metadata can be read and processed by audio management tools.


home page:

https://goo.su/QfLO3kW
Related articles
Ableton Convolution Reverb v1.4 Max for Live Ableton Convolution Reverb v1.4 Max for Live
Convolution Reverb is a creative device for bringing new space to your sounds – a sample-based reverb suite with hundreds of impulse responses from real-world spaces and world-class hardware.

A convolution reverb takes a sample from a real-world space (called an impulse response or IR) and uses this to digitally simulate the reverberation of that space. "Only a convolution reverb can capture the ambience of a real space, or real hardware, and recreate it on a computer," explains Ableton sound designer Christian Kleine. "With a convolution reverb, you can easily access the reverb of many spaces, and still tweak them."
Ableton Convolution Reverb v1.3 Max for Live Ableton Convolution Reverb v1.3 Max for Live
Convolution Reverb is a creative device for bringing new space to your sounds – a sample-based reverb suite with hundreds of impulse responses from real-world spaces and world-class hardware.

A convolution reverb takes a sample from a real-world space (called an impulse response or IR) and uses this to digitally simulate the reverberation of that space. "Only a convolution reverb can capture the ambience of a real space, or real hardware, and recreate it on a computer," explains Ableton sound designer Christian Kleine. "With a convolution reverb, you can easily access the reverb of many spaces, and still tweak them."
Signaltonoize T.C. M5000 Impulse Responses WAV Signaltonoize T.C. M5000 Impulse Responses WAV
*Model = T.C. M5000
*Impulse capture method = Sweep
I/O = Digital
*Format = 24bit 48k WAV
*96 impulse files including m5000 only algorithm captures.
*Program categories = Ambience, Nonlin-1, Revcore1, Revcore2, Reverb-1, Reverb-3, Reverb-3, tapfac-1.


INHALT Townhouse RMX // AMS RMX 16 IR Library INHALT Townhouse RMX // AMS RMX 16 IR Library
Introducing the Townhouse RMX by INHALT: the most comprehensive impulse response library of the legendary AMS RMX 16 reverb processor from a very legendary studio. Townhouse RMX features 194 expertly sampled impulse responses of every major algorithm of the RMX 16.
Unlike other impulse responses of the AMS, Townhouse RMX features various onboard EQ settings for each decay time. The RMX 16 drastically changes its decay and reverb characteristic depending on the EQ settings of the onboard low and high EQ, so we sampled each decay time at numerous EQ settings for a deep and detailed representation of the legendary reverb.