Plogue Chipsounds v1.971 WiN
Plogue Chipsounds v1.971 WiN
chipsounds authentically emulates several vintage 8-bit-era sound chips (plus variants), down to their smallest idiosyncrasies. It also faithfully allows you to dynamically reproduce the accidentally discovered sounds effect tricks and abusive musical techniques that were made famous by innovative chiptune composers and classic video game sound designers, which for the good part of the last 2 decades, have pushed beyond the boundaries of the original chip designs.

chipsounds is powered in part by Plogue's powerful ARIA 64-bit sampler/synthesis engine that also powers Garritan's complete new product line (and is also featured in many third party applications). chipsounds reproduces the exact form spectra of the most sought-after classic sound chips, including their most well-known variations, as sonically accurate as possible without adding any non-authentic aliasing or DSP artifacts.

Research and analysis for this project has been made in house on Plogue's large collection of cartridges, modified consoles and classic computers owned by the team and also on the chips themselves using custom made circuit boards and low level 8 bit software code.

Chips analyzed and included:

TIA (used in the Atari 2600 & 7800):

Accurate Multipulse/Polynomial bit pattern waveforms for those unique combat, engine drones and powerful mix piercing "fake-saw" sound (used 2600 and 7800 consoles).

2A03 (and its GB variant) (used in the NES and GB):

Accurate pulse width settings (1/8, 1/4, 1/2, 3/4).
Drawable 4bit/32 step band-limited Waveform.
Huge number custom and classic waveforms to choose from, including the unique triangle sound of the NES.
Short (93/128bit) and Long (32767bit) noise patterns accurately modeled.

AY-3-8910 (and its numerous clones 8912/8913/8914/2149F) (used in Intv, ZX, ST, Arcades):

Emulation of Sync Buzzer Envelope Looping tricks.
Accurate logarithmic 4Bit DAC.

POKEY (Used in 400/800 series computer and Arcades):

Fat and accurate Multipulse/Polynomial bit pattern waveforms with clock desynchronization.

SN76489AN (and its SN76496 SN94624N predecessor) (Used in the ColecoVision, SMS, BBC, TI, PCjr, Tandy and Arcades, that leaves very few):

Basic and RAW, the purest chip there is.
Different NOISE patterns for all variants, all emulated.

SID (including 6580 and 8580) (Used in the C64):

The most important sound chip of the '80s gaming era.
Variable Pulsewidth, SAW, Triangle, 8bit noise and even combined waveforms.
Most waveforms are actually SAMPLES of the real thing for 100% accuracy, especially for the combined waveforms.

VIC-I (Used in the VIC20):

This chip is very underestimated gem with totally unique sounding waveforms.
Newly discovered "Robotic" waveforms are emulated.
Rough, nasty noise pattern too.

Team R2R Note: (v1.967)
You need ARIA Engine to run. Check our another release.

home page:

https://bit.ly/2RL4SKD
Related articles
Plogue Chipsynth PortaFM v1.099 WiN Plogue Chipsynth PortaFM v1.099 WiN
Vintage 'portable' FM synthesizer. Chipsynth PortaFM is the first member of the chipsynth synthesizer line, a bit-accurate reproduction of a vintage low-cost 2 operator FM chip (OPLL) inside a new synthesizer design.

PortaFM is a unique two operator FM synth with a very quirky feature set.
Reason RE Ochen K Chip64 Synth v1.0.2 WiN Reason RE Ochen K Chip64 Synth v1.0.2 WiN
Chip64 brings the sound chips from vintage computers and video game consoles to the Reason rack. Chip64 includes mathematical modeling of 5 chips: the TIA used in the Atari 2600, the SID chip used in the Commodore 64, the TA0x series used in the NES and Gameboy, the Vic-I used in the Vic 20, and the SN76489 chip used in the ColecoVision and Sega consoles. With an on-board sequencer, as well as a multi-mode filter, LFO, modulation envelope, and more, Chip64 brings true chip emulation to your rack.

Chip64 is a synth that emulates sound chips from early computers and video game consoles. It does not use samples, but rather mathematically models the entire dynamic range of each wave of each chip. This makes Chip64 fast, accurate, and light on DSP.