Micromorph Morphzilla v2.0 KONTAKT
Micromorph Morphzilla v2.0 KONTAKT
Morphzilla is a dual layer morphing tool for Kontakt 5 with a wide range of sounds including monstrous textured drones, evolving pads, ghostly atmospheres, impacts to complex, microscopic sound design elements. You can also add your own samples.

Version 2.0 includes a Sequencer (upto 64 step) and Effects page including Distortion, Tape Saturator, Compressor, Delay & Reverb

Combine, twist, sculpt and morph this unique library and create your own sonic patches. Includes dusty pads, nasty impacts, beautiful textured soundscapes and delicate sound design elements. Edit the sample start of each sound, reverse and morph the samples in each menu independently, then combine and crossfade these using the modulation wheel. Use the sequencer to create unique patterns for delicate underscores & glitchy rhythms. Paired with the dedicated effects page and the versatile main page provides numerous options to create your own unique sound palettes. One patch and 2 sample menus holding 302 unique, organically cultivated and beautifully hand-crafted sounds. You can also add your own samples to the user samples groups.

Although these samples will sound great out of the box, there aren’t really any preset patches in here – It’s ready and waiting for you to delve in to the simple user interface and create unique instrument patches for each project. This will sound like no other sample library you own – morphing between music and sound design, it’s dark, twisted and nasty but also uniquely beautiful too. If you want to add something a little bit special to your tracks, then this library is for you.

Some of the raw sounds which have been processed and feature in Morphzilla include – Flames, ice, fans, clicks and bleeps, microscopic glitches, circuits, switches, crickets, vocals, guitars, engines, field recordings, found sounds and loads more.. These have been carefully sculptured into monstrous textured drones, evolving pads, ghostly atmospheres, impacts to delicate sound design elements.

Each sample layer can be edited further by using the Morph wheel to combine and crossfade between the 2 layers. This can be controlled using the mod wheel or the mouse. Tune, ADSR, Sample start, Reverse, Pan, Bitcrush, Cutoff,Resonance, Envelope & separate Filter and Amp envelopes for each layer. Sequencer can control each layer separately or can run both layers. The effects page includes Distortion, Tape Saturator, Compressor, Delay and Reverb.



home page:

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